Ever tried explaining golang class and object concepts to someone new to Go? Itâs like trying to describe how coffee works without mentioning caffeine.
When I first started learning Golang, I came from a background in languages like Java and Python â both of which revolve around classes and objects. But Go? Oh boy, it plays by its own rules.
In this post, Iâll break down Golang classes, objects, and how Go manages to stay object-oriented without actually having classes. If youâve been scratching your head over how Go handles object-like behavior, I promise youâll get it by the end.

What Exactly Is a “Class” in Golang?
Letâs get this straight: Golang doesnât have classes â at least not the way Java, C++, or Python do.
When I first found out, I was confused. âWait, how can a language call itself object-oriented without classes?â
Hereâs the deal: Go replaces classes with structs (short for structures).
Structs let you group together data fields and associate methods with them â so you can simulate the behavior of classes.
When I first wrote this, I realized something fascinating: the struct acts like a class, and myCar acts like an object.
So even though Go avoids the word âclass,â it achieves the same thing.

Objects in Golang (How They Actually Work)
Now that we have a struct, we can create an object â in Go terms, an instance of a struct.
In the example above, myCar is the object of the Car struct.
If youâve coded in Java, this is like doing:
But Go doesnât use new for everything. You can simply assign values directly. Itâs clean and minimal â and I love that.
Objects in Go donât need inheritance. Instead, Go prefers composition. That means instead of saying âthis class extends that class,â we just embed one struct inside another.
Struct Embedding: Goâs Secret Sauce
Hereâs where golang class magic truly happens â struct embedding.
Think of embedding as Goâs way of saying, âYou can reuse stuff, but keep it simple.â
Letâs say we have a basic struct for an engine:
Now, you can embed that into another struct:
Boom đĨ â now Car has all the properties of Engine.
This means Car can call the Start() method directly.
See what just happened? Composition replaced inheritance â one of Goâs most elegant design decisions.
đ Methods and Receivers: Goâs Version of Class Functions
One thing I admire about golang class design is how it handles methods.
You donât need to define them inside a class. Instead, you attach them to a type using receivers.
In our previous example, the func (c Car) Details() part? Thatâs the method attached to the Car struct.
This makes your code modular, clean, and predictable.
You can even use pointer receivers if you want to modify data:
Now, when you call myCar.UpdateYear(2026), itâll actually change the Year field.
Thatâs Goâs way of saying â âI may not have classes, but Iâve got class.

Encapsulation in Golang (Yes, It Exists!)
People often ask me, âDoes Go support encapsulation?â
And my answer is always a confident yes.
In golang class terms, encapsulation happens through exported and unexported fields.
In Go, if a field name starts with a capital letter, itâs public (exported).
If it starts with a lowercase letter, itâs private (unexported).
Example:
Interfaces in Golang: The Hidden Power
If structs are Goâs version of classes, interfaces are its version of polymorphism.
They let different structs share the same behavior â without forcing them to belong to the same class hierarchy.
Example:
Thatâs polymorphism in action â the Go way.
No inheritance, no class trees â just clean, readable code.
If youâre into design principles, check out Goâs official interface guidelines. Itâs a goldmine.
Why Golang Avoided Traditional Classes

When I read the Go teamâs philosophy, something clicked: Go wasnât built to imitate Java or Python.
It was built to simplify how we structure code.
Go focuses on:
- Composition over inheritance
- Interfaces over class hierarchies
- Simplicity over complexity
In short: Go doesnât have classes, because it doesnât need them.
Real-Life Example: Building a Mini Golang App
Hereâs a quick one â I built a tiny program to manage books in a library
Itâs small but powerful. Structs, methods, and objects â all working seamlessly.
If you ever want to go deeper, check out Go by Example. Itâs my go-to site when I get stuck.
Final Thoughts:
After years of coding in different languages, Iâve come to appreciate Goâs simplicity.
Sure, it doesnât use âclassâ and âobjectâ the same way as Java or Python â but thatâs what makes it special.
Youâll still get all the benefits of object-oriented programming: encapsulation, polymorphism, and reusable code.
You just get them in Goâs elegant, minimalist style.
If youâre new to Go, remember:
đ A struct is your âclass.â
đ Its instance is your âobject.â
đ And methods are your âclass functions.â
Once you think like that, everything falls into place.