Connectivity Graph Algorithms

C++ programming Bridges in a graph

C++ programming Bridges in a graph,An edge in an un directed connected graph is a bridge if removing it disconnects the graph.

An edge in an undirected connected graph is a bridge iff removing it disconnects the graph. For a disconnected undirected graph, definition is similar, a bridge is an edge removing which increases number of connected components.
Like Articulation Points,bridges represent vulnerabilities in a connected network and are useful for designing reliable networks. For example, in a wired computer network, an articulation point indicates the critical computers and a bridge indicates the critical wires or connections.

Following are some example graphs with bridges highlighted with red color.

How to find all bridges in a given graph?
A simple approach is to one by one remove all edges and see if removal of a edge causes disconnected graph. Following are steps of simple approach for connected graph.

1) For every edge (u, v), do following
…..a) Remove (u, v) from graph
..…b) See if the graph remains connected (We can either use BFS or DFS)
…..c) Add (u, v) back to the graph.

Time complexity of above method is O(E*(V+E)) for a graph represented using adjacency list. Can we do better?

A O(V+E) algorithm to find all Bridges
The idea is similar to O(V+E) algorithm for Articulation Points. We do DFS traversal of the given graph. In DFS tree an edge (u, v) (u is parent of v in DFS tree) is bridge if there does not exit any other alternative to reach u or an ancestor of u from subtree rooted with v. As discussed in the previous post, the value low[v] indicates earliest visited vertex reachable from subtree rooted with v. The condition for an edge (u, v) to be a bridge is, “low[v] > disc[u]”.

C++ programming :

// A C++ program to find bridges in a given undirected graph
#include<iostream>
#include <list>
#define NIL -1
using namespace std;
 
// A class that represents an undirected graph
class Graph
{
    int V;    // No. of vertices
    list<int> *adj;    // A dynamic array of adjacency lists
    void bridgeUtil(int v, bool visited[], int disc[], int low[],
                    int parent[]);
public:
    Graph(int V);   // Constructor
    void addEdge(int v, int w);   // to add an edge to graph
    void bridge();    // prints all bridges
};
 
Graph::Graph(int V)
{
    this->V = V;
    adj = new list<int>[V];
}
 
void Graph::addEdge(int v, int w)
{
    adj[v].push_back(w);
    adj[w].push_back(v);  // Note: the graph is undirected
}
 
// A recursive function that finds and prints bridges using
// DFS traversal
// u --> The vertex to be visited next
// visited[] --> keeps tract of visited vertices
// disc[] --> Stores discovery times of visited vertices
// parent[] --> Stores parent vertices in DFS tree
void Graph::bridgeUtil(int u, bool visited[], int disc[], 
                                  int low[], int parent[])
{
    // A static variable is used for simplicity, we can 
    // avoid use of static variable by passing a pointer.
    static int time = 0;
 
    // Mark the current node as visited
    visited[u] = true;
 
    // Initialize discovery time and low value
    disc[u] = low[u] = ++time;
 
    // Go through all vertices aadjacent to this
    list<int>::iterator i;
    for (i = adj[u].begin(); i != adj[u].end(); ++i)
    {
        int v = *i;  // v is current adjacent of u
 
        // If v is not visited yet, then recur for it
        if (!visited[v])
        {
            parent[v] = u;
            bridgeUtil(v, visited, disc, low, parent);
 
            // Check if the subtree rooted with v has a 
            // connection to one of the ancestors of u
            low[u]  = min(low[u], low[v]);
 
            // If the lowest vertex reachable from subtree 
            // under v is  below u in DFS tree, then u-v 
            // is a bridge
            if (low[v] > disc[u])
              cout << u <<" " << v << endl;
        }
 
        // Update low value of u for parent function calls.
        else if (v != parent[u])
            low[u]  = min(low[u], disc[v]);
    }
}
 
// DFS based function to find all bridges. It uses recursive 
// function bridgeUtil()
void Graph::bridge()
{
    // Mark all the vertices as not visited
    bool *visited = new bool[V];
    int *disc = new int[V];
    int *low = new int[V];
    int *parent = new int[V];
 
    // Initialize parent and visited arrays
    for (int i = 0; i < V; i++)
    {
        parent[i] = NIL;
        visited[i] = false;
    }
 
    // Call the recursive helper function to find Bridges
    // in DFS tree rooted with vertex 'i'
    for (int i = 0; i < V; i++)
        if (visited[i] == false)
            bridgeUtil(i, visited, disc, low, parent);
}
 
// Driver program to test above function
int main()
{
    // Create graphs given in above diagrams
    cout << "\nBridges in first graph \n";
    Graph g1(5);
    g1.addEdge(1, 0);
    g1.addEdge(0, 2);
    g1.addEdge(2, 1);
    g1.addEdge(0, 3);
    g1.addEdge(3, 4);
    g1.bridge();
 
    cout << "\nBridges in second graph \n";
    Graph g2(4);
    g2.addEdge(0, 1);
    g2.addEdge(1, 2);
    g2.addEdge(2, 3);
    g2.bridge();
 
    cout << "\nBridges in third graph \n";
    Graph g3(7);
    g3.addEdge(0, 1);
    g3.addEdge(1, 2);
    g3.addEdge(2, 0);
    g3.addEdge(1, 3);
    g3.addEdge(1, 4);
    g3.addEdge(1, 6);
    g3.addEdge(3, 5);
    g3.addEdge(4, 5);
    g3.bridge();
 
    return 0;
}

Output:

Bridges in first graph
3 4
0 3

Bridges in second graph
2 3
1 2
0 1

Bridges in third graph
1 6
READ  CPP Algorithm -Prim’s Minimum Spanning Tree (MST)

About the author

Venkatesan Prabu

Venkatesan Prabu

Wikitechy Founder, Author, International Speaker, and Job Consultant. My role as the CEO of Wikitechy, I help businesses build their next generation digital platforms and help with their product innovation and growth strategy. I'm a frequent speaker at tech conferences and events.

Add Comment

Click here to post a comment